Caused by the intuition "Communication is divergence from expected behavior. To blend in among enemies, my concern is to synchronize to what they expect as fast as possible while retaining my capability for a treacherous turn. In the game Go you win not by directly trying to capture stones, but by increasing the inevitability of your victory by a hair's margin.".
When I see a good person acting "akratic", I have a patient instict to collude with what seems to be their deeper goals. But siezing the territory they're defending themselves against through a lie makes us stronger.
I had had subsystems of my own seemingly suddenly gain the epistemics to get that such things needed to be done just upon anticipating that I wouldn’t save them by overriding them with willpower if they messed things up.
Usually when I do decision theory, my inner sim treats future branch-points I intend to use TDT to force one way as though I will experience the timelines in sequence. First the one I will collapse, then the true one. This calls emotional preparation to face the unwanted outcome and do the TDT thing, which seems correctly a part of doing the thing for real.
Absolute grip on perfect action, not wasting a single moment. Can kill gods (by making the path of your victory itself a weapon). See also: Soul Touch.
A concept I first conceived in childhood. Makes sleeping difficult for me. I think most people generate some version of this concept in childhood. The concept of 'absoluteness' (in general) must come from within you, and is near to 'freedom'.
Named after "Qaf, the Heaven-Violating Spear", a yozi from Exalted:
You can ascend Qaf physically, but the only way to make real progress up his slopes is through spiritual discovery and understanding.